Steve H here, and we’re really excited about Logic Pro X 10.4. As you know, Logic is a very important DAW for all us at Nonlinear Educating, and when there’s a new release we strive to provide you with the best possible overview course. Logic Pro X 10.4.4 macOS Review Logic Pro X is the most advanced version of Logic ever. Sophisticated tools for professional songwriting, editing, and mixing are built around a modern interface that’s designed to get creative results quickly and also deliver more power whenever it’s needed. Logic Pro 10.6.2. New features and enhancements. Fixes an issue where high latency plug-ins could cause timing issues for side-chain routing and automation. Stability and reliability. Fixes an issue where Logic Pro may quit unexpectedly when using Bass Amp Designer under Rosetta 2 on a Mac with Apple silicon. Logic Pro X 10.4.5, on par with the bestial Mac Pro Effectively, Manzana has not been made to beg and has already released the new version of Logic Pro X. East software creation, focused on professional music production, arrives with the expected optimizations that take advantage of the power of the new Mac Pro but also with performance. Thanks to its excellent performance and tool set, Logic Pro X already justified the £199.99 price tag. With the 10.4 upgrade existing users will see that it was money well spent, and frankly be.
Logic Pro X is a fantastic application, not only every new release is packed with features, quality plugins and an awesome collection of sounds and loops, but is also very affordable compared to the alternatives, especially considering the fact that Apple has been giving away for free every release so far, if you bought that in 2013, when Logic Pro X was releases, your investment has costed you a whopping 29 € per year! If you live in Hamburg that’s less than a coffee per month, but even if you happen to come from south Italy where coffee still cost about 80 cents it won’t bankrupt you either! Of course, the cost of the Mac to run this beast may have bankrupted you instead but that’s probably a story for another time, isn’t it?
The 10.4 update comes in with an incredible number of features and some welcomed redesign, which I find particularly useful for retina iMacs where the previous versions didn’t exactly feel snappier. I will explore some of those features, in particular the new tempo mapping and the new ARA support (Melodyne anyone?) in future posts as well but I will start in this one with the new Articulations feature.
The term articulations refers to the different ways of playing an instrument, styles like flautando or collegno for example, or the use of different brushes and sticks for drums, but of course there is nothing in stone that says that an articulation switch can’t be used to control a patch on your synth or an a MIDI outboard delay unit – particularly in the way they have been implemented in Logic Pro X – since an articulation switch is just a special key switch or trigger (like a CC command) that causes a change in the setting of the target component in some way. For most Kontakt based libraries this is a key switch on the keyboard outside the playable range of the instrument (a Note On message in MIDI terms).
Logic Pro 10.4 System Requirements
Articulations are a great way to enable expressivity, especially when using sampled instruments like orchestral ensembles or solo instruments, because it is very likely that players will be using a multitude of different styles during their performances, and in fact composers do add the common styles in the music notation as part of the performance instructions, and so being able to change them dynamically in your MIDI score brings you a little bit closer to reality, beside being an invaluable inspirational tool. To understand better what I mean, just try to do the following without ever changing articulations (in particular the fantastic performance at about 7:08 and over):
Logic has had some form of support for articulation switching for a long time, and of course is always possible to send MIDI CC via automation or to draw key switches on the piano roll editor, but the drawback of this approach is that you need to remember which note for which instrument does what, and if you ever rearrange a section you need to remember to also rearrange the articulation key switch. Also, if the key switch is on the piano roll editor, it will appear in the music sheet if you create one from the MIDI data, but of course, this may be a benefit too if you work with other composers by exchanging said MIDI data. With the release of 10.4 the articulation has received a very useful user interface update and now is easily possible to create articulation sets (and save/recall them as needed), without the need to manually remember and find the actual MIDI note, which is even more useful when you don’t have an 88 keyboard, but a shorter one, at hand!
The feature works by recording the articulation ID for each note, so that you can change, per note, the articulation of any instrument plugin. The mapping between an articulation ID and the actual key switch is done on a dedicated mapping editor, and again, since those are essentially control messages you can signal those changes to anything, including external hardware, and decide that the key switches are send only over a specific MIDI channel, for instance.
Let’s see practically how to use this feature works then, I’ll be using as an example the very beautiful Albion V Tundra from Spitfire Audio, this is a fantastic Kontakt based instrument that offer a full orchestra recorded in a very peculiar way (at the edge of silence as they say), and here is their interface for their high woods section:
You can see in peach colour the articulations available in this instrument, and yes, they don’t really have standard names, at least not all of them.
To add a new articulation, open the inspector view, either pressing the “i” key (assuming the default key commands) or by clicking on the “i” sign on the control bar on a MIDI instrument track. At the bottom of the inspector, panel you will now see an “Articulation Set” entry, like in the following screenshot:
Clicking on this will show a menu with the option to create a new articulation set, or, if you already have one, to edit its parameters, save and do other operations. Let’s start with adding a new one, click on “New”:
This will open an editor in a new window with three tabs named “Switches”, “Articulations” and “Output”. The “Switches” tab is where we can define the actual key switches, this is useful for instruments that don’t have articulations mapped for example, or probably most interestingly can be used to remap the articulation switches in an effort to standardise across multiple libraries. I admit, however, I never used this tab, and clearly the next two are the most interesting for us.
The central tab, “Articulations” is where it is possible to add a number of articulations and associate an ID to them; the ID will be unique for the articulation set and will be used by Logic to decide what message to send for the articulation change, which is then defined in the “Output” tab. Double click on the default name to change it to suit our needs and then add new articulations as necessary. Each library will have different articulations and switches, and it mostly depend on your provider; in the case of Tundra, the Spitfire website contains a list of all the articulations, but you can also find out the names by clicking on the symbols or on the key switch in the Kontakt user interface, those are in order (again for the high woods):
- Long – Air
- Long – Aleatoric Overblown
- Long – Bursts
- Long – Doodle Tonguing
- Long – Finger Trills
- Long – Fltz
- Long – Hollow
- Long – Mini Cresc
- Long – Multiphonics
- Long – Overblowing
- Long – Overblown
- Long – Pulsing Semi Cresc
- Long – Slight Bend
- Long – Super Air
- Long – Vibrato
- Short – Overblown
- Short – V Short
It is not necessary to follow this order, since at this phase we are only creating the IDs, the important step of the mapping will be done in the “Output” tab in a second. However, it certainly help to keep consistency, as this is all a very manual and boring step and if you enter things out of order it will be easier to mess things up. Now on to the Output tab:
With the full list of articulation IDs we can now proceed to the mapping. Spitfire Audio mention a “standard” for their articulations, this is UACC, but I don’t think this is an actual real standard, I believe what they actually mean is that this is a convention used in all of their own libraries. I do find this very useful however and I hope other providers will conform to this convention too, we will certainly do for our libraries where this is applicable. I recommend to check out their support page too to see how to configure specifically for Spitfire Audio libraries and UACC.
The first steps are basically the common to most libraries, in the “Type” field of the “Output” page we need to select the type of MIDI message that the instrument accept for the articulation change. In our case, we will set the type to “Note On”, however Note Off, Poly Pressure, Controller, Program, Pressure and Pitch Bend are also available. The “Channel” field can be left blank here, this is to restrict to a specific MIDI channel (up to 16 channels, from 0 to 15) the articulation switch message, for example if an instrument supports a full 88 keys playable range on Channel 1 but allows for articulation changes via Note On on Channel 2.
The “Selector” in this case is the note identifier. For Tundra the first identifier is C-2, the second is C#-2 and so on in ascending order, or you can use the UACC as defined in the Tundra manual which means setting the note to the same value for each articulation. The final filed is the “Value”, you can leave this blank too or just fill it up with 0, it doesn’t really matter in this case since we are using different notes, however if we were using the UACC convention mentioned above, or if your library uses for some reason the same note for two separate articulations, we would then need a different “Value” to differentiate (say 0 and 127, for example).
This is it! Once you have filled up all the details, you should have the articulations appear in the “articulations” drop down control in the piano roll, as well as at the top of the instrument plugin window:
When you play, you can actively change the articulation per note, this means the data for the articulation switch will be stored in the metadata for the note, however as far as I can see it is not exported to the MIDI track, it is nevertheless noted in score editor if you add the proper symbol in the “Articulations” tab; also, I found out that this last drop down menu is only filled with the names (as opposed to just the IDs) when you are on an active MIDI region, I think that this may be a bug and will be fixed (hopefully) in a future update, but in case you only see numbers and not names, try to create an empty MIDI region first and select it in the track lane.
Logic Pro 10.4.4
The final step is to save this articulation set, this is once again done in the Inspector, selecting “Save As …” from the drop down menu. An added bonus that I suggest is to also save the full instrument as a library patch. This way all the settings, including the articulation set, will reappear next time you load the instrument, as some form of mini template (assuming you will be using this library more than once, in the case of Tundra I certainly would do!): just press “y” or click on the library button on the control bar, and press “save” at the bottom on this panel, this will create a user preset that can be recalled any time.
That’s all for today!
Ridiculously powerful. Seriously creative.
Live LoopsFor spontaneous composition.
Live Loops is a dynamic way to create and arrange music in real time. Kick off your composition by adding loops, samples, or your recorded performances into a grid of cells. Trigger different cells to play with your ideas without worrying about a timeline or arrangement. Once you find combinations that work well together you can create song sections, then move everything into the Tracks area to continue production and finish your song.
Bring DJ-style effects and transitions to an individual track or an entire mix with a collection of stutters, echoes, filters, and gating effects.
Control features like Live Loops, Remix FX, and more from your iPad or iPhone using Multi-Touch gestures.
Live Loops supports Launchpad for a tactile experience. Use an 8x8 grid of colorful and expressive pads to dynamically trigger cells, input notes, adjust mixer levels and more.
Step SequencerPure beat poetry.
Step Sequencer is inspired by classic drum machines and synthesizers. Using the Step Sequence editor, quickly build drum beats, bass lines, and melodic parts — and even automate your favorite plug-ins. Add sophisticated variations to your pattern with a wide range of creative playback behaviors. Use Note Repeat to create rolling steps, Chance to randomize step playback, and Tie Steps Together to create longer notes.
Logic RemoteTouch and flow.
Logic Remote lets you use your iPhone or iPad to control Logic Pro on your Mac. Use Multi-Touch gestures to play software instruments, mix tracks, and control features like Live Loops and Remix FX from anywhere in the room. Swipe and tap to trigger cells in Live Loops. And tilt your iPhone or iPad up and down and use its gyroscope to manipulate filters and repeaters in Remix FX.New
Sequence your beats
Program drum patterns and melodic parts from your iPad or iPhone. Create dynamic rhythmic performances, and automate your plug-ins — all with a quick tap of your finger.
Control your mix from wherever you are in the room — whether that’s next to your computer or on the couch — with Multi-Touch faders.
Pair and play
Use a variety of onscreen instruments, such as keyboards, guitars, and drum pads, to play any software instrument in Logic Pro from your iPad or iPhone.
Create at the speed of sound with key commands in Logic Remote. Choose from curated commands for popular workflows, or create your own custom set.
We redesigned and improved our most popular plug-in — the EXS24 Sampler — and renamed it Sampler. The new single-window design makes it easier to create and edit sampler instruments while remaining backward compatible with all EXS24 files. An expanded synthesis section with sound-shaping controls brings more depth and dynamics to your instruments. The reimagined mapping editor adds powerful, time-saving features that speed the creation of complex instruments. Use the zone waveform editor to make precise edits to sample start/end, loop ranges, and crossfades. And save hours of tedious editing with new drag-and-drop hot zones.
Quick Sampler is a fast and easy way to work with a single sample. Drag and drop an audio file from the Finder, Voice Memos, or anywhere within Logic Pro. Or record audio directly into Quick Sampler using a turntable, microphone, musical instrument, or even channel strips playing in Logic Pro. In a few steps, you can transform an individual sample into a fully playable instrument. And with Slice Mode, you can split a single sample into multiple slices — perfect for chopping up vocals or breaking up and resequencing drum loops.
This powerful but easy-to-use plug-in creates synthesized drum sounds. Choose from a diverse collection of drum models and shape their sound with up to eight simple controls. Drum Synth is also directly integrated into the bottom of the Drum Machine Designer interface — giving you a focused set of sound-shaping controls.
Drum Machine Designer
Redesigned to be more intuitive and integrated, Drum Machine Designer lets you effortlessly build electronic drum kits. Apply individual effects and plug-ins on each discrete drum pad to experiment with sound design and beat-making in new ways. You can also create a unique layered sound by assigning the same trigger note to two different pads. To help you quickly edit sounds, Quick Sampler and Drum Synth are directly integrated into the Drum Machine Designer interface.
DrummerCompose to the beat of a different percussionist.
Using Drummer is like hiring a session drummer or collaborating with a highly skilled beat programmer. Create organic-sounding acoustic drum tracks or electronic beats with the intelligent technology of Drummer. Choose from dozens of drummers who each play in a different musical genre, and direct their performances using simple controls.
Compositions and PerformancesYour studio is always in session.
Logic Pro turns your Mac into a professional recording studio able to handle even the most demanding projects. Capture your compositions and performances — from tracking a live band to a solo software-instrument session — and flow them into your songs.
The ultimate way to record.
Seamless punch recording. Automatic take management. Support for pristine 24-bit/192kHz audio. Logic Pro makes it all easy to do — and undo. You can create projects with up to 1000 stereo or surround audio tracks and up to 1000 software instrument tracks, and run hundreds of plug-ins. It’s all you need to complete any project.
Get the most out of MIDI.
Logic Pro goes beyond the average sequencer with an advanced set of options that let you record, edit, and manipulate MIDI performances. Transform a loose performance into one that locks tight into the groove using region-based parameters for note velocity, timing, and dynamics. Or tighten up your MIDI performances while preserving musical details like flams or chord rolls with Smart Quantize.
Logic Pro 10.4 Requirements
As your song develops, Logic Pro helps organize all your ideas and select the best ones. Group related tracks, audition alternate versions, and consolidate multiple tracks. Lightning-fast click-and-drag comping helps you build your best performance from multiple takes.
Go off-script and stay on beat with Smart Tempo, a way to effortlessly mix and match music and beats without worrying about the original tempo. Record freely without a click track. And easily combine and edit MIDI and audio tracks — from vinyl samples to live instruments to multitrack audio stems — with constant or variable tempo.
Quickly manipulate the timing and tempo of your recording with Flex Time. Easily move the individual beats within a waveform to correct drum, vocal, guitar, or any other kind of track without slicing and moving regions.
Edit the level and pitch of individual notes quickly and easily with Flex Pitch. Roll over any note and all parameters are available for tweaking.
Logic Pro 10.4 Torrent
Create alternate versions of a track or multiple grouped tracks, and switch between them at any time to audition different options. Create, store, and select from different edits and arrangements of track regions to make it easier to experiment with various creative ideas.
Takes and Quick Swipe Comping
Click and drag to choose the best sections of each take to create a seamless comp, complete with transition-smoothing crossfades. Save multiple comps and switch among them to pick the one you like best.
Consolidate multiple related tracks into a single track. Use a Summing Stack as a quick way to create submixes. Or create layered and split instruments.
Create as many alternate versions of a project as you’d like, each with its own name and settings but sharing the same assets — efficiently saving storage space. Load any version to make changes without compromising your original.
Track Groups and VCA Faders
Manage large mixes with Track Groups and VCA faders. Assign any selection of channels to a track group, then control the levels or other parameters of all tracks in the group from any single channel in the group.
Easily capture changes to any channel strip or plug-in parameter. Just enable automation, press Play, and make your changes.
Even more pro features in the mix.
Logic Pro is packed with incredible tools and resources to enhance your creativity and workflow as you sharpen your craft — even if you’re a seasoned pro.
Graduate from GarageBand.
Logic Remote. Touch and flow.
Sound as great onstage as you do in the studio.